28 #include <QGlobalStatic>
118 *
this = *
this + angle2;
129 *
this = *
this - angle2;
140 return *
this * (double)value;
151 *
this = *
this * value;
162 return *
this / (double)value;
172 *
this = *
this / value;
200 return !(*
this == angle2);
211 return *
this < angle2 || *
this == angle2;
223 return *
this > angle2 || *
this == angle2;
261 virtual QString
toString(
bool includeUnits =
true)
const;
265 virtual double angle(
const Units& unit)
const;
bool operator==(const Angle &angle2) const
Test if another angle is equal to this angle.
Definition: Angle.h:187
Angle operator*(int value) const
Multiply this angle by an integer and return the resulting angle.
Definition: Angle.h:139
Units
The set of usable angle measurement units.
Definition: Angle.h:62
Angle operator-(const Angle &angle2) const
Subtract angle value from another and return the resulting angle.
Definition: Angle.cpp:151
double degrees() const
Get the angle in units of Degrees.
Definition: Angle.h:245
void operator+=(const Angle &angle2)
Add angle value to another as double and replace original.
Definition: Angle.h:117
void setRadians(double radians)
Set the angle in units of Radians.
Definition: Angle.h:252
double radians() const
Convert an angle to a double.
Definition: Angle.h:239
void operator-=(const Angle &angle2)
Subtract angle value from another and set this instance to the resulting angle.
Definition: Angle.h:128
virtual void setAngle(const double &angle, const Units &unit)
Set angle value in desired units.
Definition: Angle.cpp:336
void setDegrees(double degrees)
Set the angle in units of Degrees.
Definition: Angle.h:259
Angle operator/(int value) const
Divide this angle by an integer and return the resulting angle.
Definition: Angle.h:161
void operator/=(double value)
Divide this angle by a double and return the resulting angle.
Definition: Angle.h:171
Angle & operator=(const Angle &angle2)
Assign angle object equal to another.
Definition: Angle.h:96
QDebug operator<<(QDebug dbg, const Isis::Angle &angleToPrint)
Display an Angle for a debugging statement.
Definition: Angle.cpp:379
Angle operator/(double value) const
Divide this angle by a double.
Definition: Angle.cpp:196
Degrees are generally considered more human readable, 0-360 is one circle, however most math does not...
Definition: Angle.h:69
virtual QString toString(bool includeUnits=true) const
Get the angle in human-readable form.
Definition: Angle.cpp:256
Angle()
Constructs a blank angle object which needs a value to be set in order to do any calculations.
Definition: Angle.cpp:38
Angle operator*(double value) const
Multiply this angle by a double and return the resulting angle.
Definition: Angle.cpp:169
bool operator>=(const Angle &angle2) const
Test if the other angle is greater than or equal to the current angle.
Definition: Angle.h:222
Angle operator+(const Angle &angle2) const
Add angle value to another.
Definition: Angle.cpp:133
bool isValid() const
This indicates whether we have a legitimate angle stored or are in an unset, or invalid, state.
Definition: Angle.cpp:110
static Angle fullRotation()
Makes an angle to represent a full rotation (0-360 or 0-2pi).
Definition: Angle.cpp:121
double unitWrapValue(const Units &unit) const
Return wrap value in desired units.
Definition: Angle.cpp:279
Defines an angle and provides unit conversions.
Definition: Angle.h:58
bool operator<(const Angle &angle2) const
Test if the other angle is less than the current angle.
Definition: Angle.cpp:223
virtual ~Angle()
Destroys the angle object.
Definition: Angle.cpp:98
bool operator>(const Angle &angle2) const
Test if the other angle is greater than the current angle.
Definition: Angle.cpp:240
Radians are generally used in mathematical equations, 0-2*PI is one circle, however these are more di...
Definition: Angle.h:76
virtual double angle(const Units &unit) const
Return angle value in desired units.
Definition: Angle.cpp:302
bool operator!=(const Angle &angle2) const
Test if another angle is not equal to this angle.
Definition: Angle.h:199
bool operator<=(const Angle &angle2) const
Test if the other angle is less than or equal to the current angle.
Definition: Angle.h:210
void operator*=(double value)
Multiply this angle by a double and set this instance to the resulting angle.
Definition: Angle.h:150