70 Brick(
const int nsamps,
const int nlines,
const int nbands,
73 nsamps, nlines, nbands, type, reverse) {
77 const int &bufNumLines,
const int &bufNumBands,
80 cube.bandCount(), bufNumSamples, bufNumLines,
81 bufNumBands, cube.pixelType(), reverse) {
96 Brick(
int maxSamples,
int maxLines,
int maxBands,
int bufNumSamples,
99 Isis::
BufferManager(maxSamples, maxLines, maxBands, bufNumSamples,
100 bufNumLines, bufNumBands, type, reverse) {
113 const int start_band) {
144 void Resize(
const int nsamps,
const int nlines,
const int nbands);
void SetBaseLine(const int start_line)
This method is used to set the base line position of the shape buffer.
Definition: Brick.h:131
void SetBaseSample(const int start_samp)
This method is used to set the base sample position of the shape buffer.
Definition: Brick.h:122
void SetBaseBand(const int start_band)
This method is used to set the base band position of the shape buffer.
Definition: Buffer.h:208
Buffer for containing a three dimensional section of an image.
Definition: Brick.h:60
void SetBasePosition(const int start_sample, const int start_line, const int start_band)
This method is used to set the base position of the shape buffer.
Definition: Buffer.cpp:122
void SetBasePosition(const int start_sample, const int start_line, const int start_band)
This method is used to set the base position of the shape buffer.
Definition: Brick.h:112
Brick(int maxSamples, int maxLines, int maxBands, int bufNumSamples, int bufNumLines, int bufNumBands, Isis::PixelType type, bool reverse=false)
Constructs a Brick object of the specified buffer size and area size to map.
Definition: Brick.h:96
PixelType
Enumerations for Isis Pixel Types.
Definition: PixelType.h:43
BigInt MaxMaps() const
Returns the maximum number of positions the shape buffer needs to cover the entire image (see setpos ...
Definition: BufferManager.h:169
void SetBaseBand(const int start_band)
This method is used to set the base band position of the shape buffer.
Definition: Brick.h:140
Manages a Buffer over a cube.
Definition: BufferManager.h:67
int Bricks()
Returns the number of Bricks in the cube.
Definition: Brick.h:160
bool SetBrick(const int brick)
This method is used to set the position of the brick.
Definition: Brick.cpp:59
void SetBaseSample(const int start_samp)
This method is used to set the base sample position of the shape buffer.
Definition: Buffer.h:188
Brick(const int nsamps, const int nlines, const int nbands, const Isis::PixelType type, bool reverse=false)
Constructs a Brick object.
Definition: Brick.h:70
void SetBaseLine(const int start_line)
This method is used to set the base line position of the shape buffer.
Definition: Buffer.h:198
Brick(const Isis::Cube &cube, const int &bufNumSamples, const int &bufNumLines, const int &bufNumBands, bool reverse=false)
Definition: Brick.h:76
void Resize(const int nsamps, const int nlines, const int nbands)
Resizes the memory buffer to the specified number of samples, lines, and bands.
Definition: Brick.cpp:36
IO Handler for Isis Cubes.
Definition: Cube.h:158