57                             double &latitude, 
double &longitude,
 
   58                             double &sepang, 
double &error);
 
   60       static void spherical(
const double latitude, 
const double longitude,
 
   61                             const double radius, 
double &x, 
double &y,
 
   64       static void rectangular(
const double x, 
const double y, 
const double z,
 
   65                               double &latitude, 
double &longitude,
 
   69     static std::vector<double> array2StdVec(
const double d[3]);
 
   70     static double *stdVec2Array(
const std::vector<double> &v, 
double *d = 0);
 
   71     static void targetToSpacecraft(
Camera &camera, 
double TP[3]);
 
   72     static void targetToSurface(
Camera &camera, 
double TC[3]);
 
Stereo()
Construct a Stereo object. 
Definition: Stereo.h:51
 
virtual ~Stereo()
Destructor for Stereo. 
Definition: Stereo.h:54
 
static void rectangular(const double x, const double y, const double z, double &latitude, double &longitude, double &radius)
Definition: Stereo.cpp:155
 
Provide stereo information/data for a point or relationship. 
Definition: Stereo.h:45
 
static bool elevation(Camera &cam1, Camera &cam2, double &radius, double &latitude, double &longitude, double &sepang, double &error)
Definition: Stereo.cpp:41
 
static void spherical(const double latitude, const double longitude, const double radius, double &x, double &y, double &z)
Definition: Stereo.cpp:144