1 #ifndef ViewControlNet3DWorkOrder_H 
    2 #define ViewControlNet3DWorkOrder_H 
The main project for cnetsuite. 
Definition: Project.h:105
 
~ViewControlNet3DWorkOrder()
The Destructor. 
Definition: ViewControlNet3DWorkOrder.cpp:59
 
Maintains a list of Controls so that control nets can easily be copied from one Project to another...
Definition: ControlList.h:34
 
Project * project() const 
Returns the Project this WorkOrder is attached to. 
Definition: WorkOrder.cpp:1116
 
virtual bool isExecutable(ControlList *controls)
Determines if there is a control net to display. 
Definition: ViewControlNet3DWorkOrder.cpp:79
 
ViewControlNet3DWorkOrder(Project *project)
Creates a WorkOrder that will display a control net. 
Definition: ViewControlNet3DWorkOrder.cpp:41
 
void syncRedo()
Redisplays the control net. 
Definition: ViewControlNet3DWorkOrder.cpp:120
 
This is a child of class WorkOrder which is used for anything that performs an action in a Project...
Definition: ViewControlNet3DWorkOrder.h:40
 
Parent class for anything that performs an action in Project. 
Definition: WorkOrder.h:104
 
virtual ViewControlNet3DWorkOrder * clone() const 
Returns a copy of this ViewControlNet3DWorkOrder instance. 
Definition: ViewControlNet3DWorkOrder.cpp:67
 
bool execute()
Attempts to display a control network in 3D. 
Definition: ViewControlNet3DWorkOrder.cpp:88
 
void syncUndo()
Deletes the last view. 
Definition: ViewControlNet3DWorkOrder.cpp:128
 
bool dependsOn(WorkOrder *other) const 
Determines whether a WorkOrder depends upon ViewControlNet3DWorkOrder. 
Definition: ViewControlNet3DWorkOrder.cpp:111