1 #ifndef EllipsoidShape_h 2 #define EllipsoidShape_h 27 template<
class T>
class QVector;
75 std::vector<double> lookDirection);
~EllipsoidShape()
Destructor.
Definition: EllipsoidShape.h:68
void calculateSurfaceNormal()
Calculate the surface normal of the current intersection point.
Definition: EllipsoidShape.cpp:65
virtual void calculateDefaultNormal()
Calculate the default normal of the current intersection point.
Definition: EllipsoidShape.cpp:56
This class is designed to encapsulate the concept of a Latitude.
Definition: Latitude.h:63
Define shapes and provide utilities for Isis3 targets.
Definition: EllipsoidShape.h:61
Distance measurement, usually in meters.
Definition: Distance.h:47
This class is designed to encapsulate the concept of a Longitude.
Definition: Longitude.h:52
EllipsoidShape()
Initialize the EllipsoidShape.
Definition: EllipsoidShape.cpp:38
virtual bool intersectSurface(std::vector< double > observerPos, std::vector< double > lookDirection)=0
Distance localRadius(const Latitude &lat, const Longitude &lon)
Get the local radius for a point on the surface.
Definition: EllipsoidShape.cpp:138
bool isDEM() const
Indicates that this shape model is not from a DEM.
Definition: EllipsoidShape.cpp:78
This class is used to create and store valid Isis3 targets.
Definition: Target.h:76
Define shapes and provide utilities for Isis3 targets.
Definition: ShapeModel.h:78
Definition: Calculator.h:33
Namespace for ISIS/Bullet specific routines.
Definition: Apollo.h:31
bool intersectSurface(std::vector< double > observerPos, std::vector< double > lookDirection)
Intersect the shape model.
Definition: EllipsoidShape.cpp:46
void calculateLocalNormal(QVector< double *> cornerNeighborPoints)
Calculate the local surface normal of the current intersection point.
Definition: EllipsoidShape.cpp:102