1 #ifndef VimsGroundMap_h 2 #define VimsGroundMap_h 108 void LookDirection(
double v[3]);
110 SpiceDouble p_etStart;
112 double p_interlineDelay;
135 double p_minX,p_maxX;
136 double p_minY,p_maxY;
137 double p_minZ,p_maxZ;
139 QVector3D p_xyzMap[64][64];
This class defines a body-fixed surface point.
Definition: SurfacePoint.h:148
virtual bool SetGround(const Latitude &lat, const Longitude &lon)
Compute undistorted focal plane coordinate from ground position.
Definition: VimsGroundMap.cpp:371
This class is designed to encapsulate the concept of a Latitude.
Definition: Latitude.h:63
Convert between undistorted focal plane and ground coordinates.
Definition: VimsGroundMap.h:91
This class is designed to encapsulate the concept of a Longitude.
Definition: Longitude.h:52
virtual bool SetFocalPlane(const double ux, const double uy, const double uz)
Compute ground position from focal plane coordinate.
Definition: VimsGroundMap.cpp:299
Convert between undistorted focal plane and ground coordinates.
Definition: CameraGroundMap.h:90
VimsGroundMap(Camera *parent, Pvl &lab)
Constructs the VimsGroundMap object.
Definition: VimsGroundMap.cpp:54
virtual ~VimsGroundMap()
Destroys the VimsGroundMap object.
Definition: VimsGroundMap.cpp:76
Container for cube-like labels.
Definition: Pvl.h:135
Namespace for ISIS/Bullet specific routines.
Definition: Apollo.h:31
void Init(Pvl &lab)
Initialize vims camera model.
Definition: VimsGroundMap.cpp:128