1 #ifndef VimsGroundMap_h     2 #define VimsGroundMap_h   108       void LookDirection(
double v[3]);
   110       SpiceDouble p_etStart;     
   112       double p_interlineDelay;   
   135       double p_minX,p_maxX;
   136       double p_minY,p_maxY;
   137       double p_minZ,p_maxZ;
   139       QVector3D p_xyzMap[64][64];
 This class defines a body-fixed surface point. 
Definition: SurfacePoint.h:148
 
virtual bool SetGround(const Latitude &lat, const Longitude &lon)
Compute undistorted focal plane coordinate from ground position. 
Definition: VimsGroundMap.cpp:371
 
This class is designed to encapsulate the concept of a Latitude. 
Definition: Latitude.h:63
 
Convert between undistorted focal plane and ground coordinates. 
Definition: VimsGroundMap.h:91
 
This class is designed to encapsulate the concept of a Longitude. 
Definition: Longitude.h:52
 
virtual bool SetFocalPlane(const double ux, const double uy, const double uz)
Compute ground position from focal plane coordinate. 
Definition: VimsGroundMap.cpp:299
 
Convert between undistorted focal plane and ground coordinates. 
Definition: CameraGroundMap.h:90
 
VimsGroundMap(Camera *parent, Pvl &lab)
Constructs the VimsGroundMap object. 
Definition: VimsGroundMap.cpp:54
 
virtual ~VimsGroundMap()
Destroys the VimsGroundMap object. 
Definition: VimsGroundMap.cpp:76
 
Container for cube-like labels. 
Definition: Pvl.h:135
 
Namespace for ISIS/Bullet specific routines. 
Definition: Apollo.h:31
 
void Init(Pvl &lab)
Initialize vims camera model. 
Definition: VimsGroundMap.cpp:128