  | 
  
    Isis Developer Reference
    
   | 
 
 
 
 
Go to the documentation of this file.    1 #ifndef ViewControlNet3DWorkOrder_H 
    2 #define ViewControlNet3DWorkOrder_H 
 
 
virtual bool setupExecution()
This sets up the state for the work order.
Definition: WorkOrder.cpp:1261
 
Provide Undo/redo abilities, serialization, and history for an operation.
Definition: WorkOrder.h:311
 
virtual ViewControlNet3DWorkOrder * clone() const
Returns a copy of this ViewControlNet3DWorkOrder instance.
Definition: ViewControlNet3DWorkOrder.cpp:68
 
bool m_isSavedToHistory
Set the work order to be shown in the HistoryTreeWidget.
Definition: WorkOrder.h:537
 
Maintains a list of Controls so that control nets can easily be copied from one Project to another,...
Definition: ControlList.h:44
 
This work order displays a control network in 3D in an OpenGL view.
Definition: ViewControlNet3DWorkOrder.h:47
 
void undoExecution()
Deletes the last view.
Definition: ViewControlNet3DWorkOrder.cpp:133
 
bool dependsOn(WorkOrder *other) const
Determines whether a WorkOrder depends upon ViewControlNet3DWorkOrder.
Definition: ViewControlNet3DWorkOrder.cpp:114
 
The main project for ipce.
Definition: Project.h:289
 
void execute()
Display the 3D control network.
Definition: ViewControlNet3DWorkOrder.cpp:123
 
~ViewControlNet3DWorkOrder()
The Destructor.
Definition: ViewControlNet3DWorkOrder.cpp:60
 
bool setupExecution()
Prompt user for any information need to display the control network.
Definition: ViewControlNet3DWorkOrder.cpp:91
 
Project * project() const
Returns the Project this WorkOrder is attached to.
Definition: WorkOrder.cpp:1300
 
virtual bool isExecutable(ControlList *controls)
Determines if there is a control net to display.
Definition: ViewControlNet3DWorkOrder.cpp:80
 
ViewControlNet3DWorkOrder(Project *project)
Creates a WorkOrder that will display a control net.
Definition: ViewControlNet3DWorkOrder.cpp:41
 
This is free and unencumbered software released into the public domain.
Definition: Apollo.h:16