1#ifndef ProcessBySample_h 
    2#define ProcessBySample_h 
   10#include "ProcessByBrick.h" 
   45                               int requirements = 0);
 
   48                               int requirements = 0);
 
   52      void StartProcess(
void funct(std::vector<Isis::Buffer *> &in,
 
   53                                   std::vector<Isis::Buffer *> &out));
 
   61      template <
typename Functor>
 
   76      template <
typename Functor>
 
   77      void ProcessCube(
const Functor & funct, 
bool threaded = 
true) {
 
   79        SetBricks(InputOutput);
 
 
   90      template <
typename Functor>
 
   93        SetBricks(InputOutputList);
 
 
   98      void SetBricks(IOCubes cn);
 
 
Buffer for reading and writing cube data.
 
IO Handler for Isis Cubes.
 
void ProcessCubeInPlace(const Functor &functor, bool threaded=true)
Operate over a single cube (either input or output).
 
ProcessByBrick()
Constructs a ProcessByBrick object.
 
void ProcessCubes(const Functor &functor, bool threaded=true)
Operate over an arbitrary number of input cubes given an arbitrary number of output cubes.
 
void VerifyCubes(IOCubes cn)
Verifies the dimensions of the input/output cubes.
 
Cube * SetInputCube(const QString ¶meter, int requirements=0)
Opens an input cube specified by the user and verifies requirements are met.
 
void ProcessCube(const Functor &functor, bool threaded=true)
Operate over a single input cube creating a separate output cube.
 
void SetWrap(bool wrap)
This wrapping option only applys when there are two or more input cubes.
 
Isis::Cube * SetInputCube(const QString ¶meter, int requirements=0)
Opens an input cube specified by the user and verifies requirements are met.
 
void StartProcess(void funct(Isis::Buffer &inout))
This method invokes the process by sample operation over a single input or output cube.
 
void ProcessCubes(const Functor &funct, bool threaded=true)
 
void ProcessCube(const Functor &funct, bool threaded=true)
 
void ProcessCubeInPlace(const Functor &funct, bool threaded=true)
 
This is free and unencumbered software released into the public domain.