9#include "ProcessByBrick.h" 
   13  class CubeAttributeInput;
 
  106                               const int requirements = 0);
 
  109                               const int requirements = 0);
 
  117                        funct(std::vector<Isis::Buffer *> &in,
 
  118                              std::vector<Isis::Buffer *> &out));
 
  120      void SetBricks(IOCubes cn);
 
  132      template <
typename Functor>
 
  152      template <
typename Functor>
 
  155        SetBricks(InputOutput);
 
 
  173      template <
typename Functor>
 
  176        SetBricks(InputOutputList);
 
 
 
Buffer for reading and writing cube data.
 
IO Handler for Isis Cubes.
 
void ProcessCubeInPlace(const Functor &functor, bool threaded=true)
Operate over a single cube (either input or output).
 
ProcessByBrick()
Constructs a ProcessByBrick object.
 
void ProcessCubes(const Functor &functor, bool threaded=true)
Operate over an arbitrary number of input cubes given an arbitrary number of output cubes.
 
void VerifyCubes(IOCubes cn)
Verifies the dimensions of the input/output cubes.
 
Cube * SetInputCube(const QString ¶meter, int requirements=0)
Opens an input cube specified by the user and verifies requirements are met.
 
void ProcessCube(const Functor &functor, bool threaded=true)
Operate over a single input cube creating a separate output cube.
 
void SetWrap(bool wrap)
This wrapping option only applys when there are two or more input cubes.
 
void ProcessCubes(const Functor &funct, bool threaded=true)
Same functionality as StartProcess(std::vector<Isis::Buffer *> &in, std::vector<Isis::Buffer *> &out)...
 
Isis::Cube * SetInputCube(const QString ¶meter, const int requirements=0)
Opens an input cube specified by the user and verifies requirements are met.
 
void StartProcess(void funct(Isis::Buffer &inout))
This method invokes the process by line operation over a single input or output cube.
 
void ProcessCube(const Functor &funct, bool threaded=true)
Same functionality as StartProcess(void funct(Isis::Buffer &in, Isis::Buffer &out)) using Functors.
 
void ProcessCubeInPlace(const Functor &funct, bool threaded=true)
Same functionality as StartProcess(void funct(Isis::Buffer &inout)) using Functors.
 
This is free and unencumbered software released into the public domain.