Convert between undistorted focal plane and ground coordinates.
IrregularBodyCameraGroundMap(Camera *parent, const bool clip_emission_angles=false)
Constructor.
virtual ~IrregularBodyCameraGroundMap()
Destructor.
virtual bool GetXY(const SurfacePoint &spoint, double *cudx, double *cudy)
This method computes the undistorted focal plane coordinates for a ground position,...