2 #include "MoveDownOneSceneWorkOrder.h"
4 #include "MosaicSceneWidget.h"
8 MoveDownOneSceneWorkOrder::MoveDownOneSceneWorkOrder(MosaicSceneWidget *scene, Project *project) :
9 MosaicSceneWorkOrder(tr(
"Send Backward"), scene, project) {
13 MoveDownOneSceneWorkOrder::MoveDownOneSceneWorkOrder(Project *project) :
14 MosaicSceneWorkOrder(project) {
18 MoveDownOneSceneWorkOrder::MoveDownOneSceneWorkOrder(
const MoveDownOneSceneWorkOrder &other) :
19 MosaicSceneWorkOrder(other) {
23 MoveDownOneSceneWorkOrder::~MoveDownOneSceneWorkOrder() {
27 MoveDownOneSceneWorkOrder *MoveDownOneSceneWorkOrder::clone()
const {
28 return new MoveDownOneSceneWorkOrder(*
this);
MosaicSceneWidget * scene()
Returns the MosaicSceneWidget corresponding to this work order's interal data (the MosaicSceneWidget'...
void restoreZPositions(bool zValuesMightBeInUse)
void syncUndo()
This method is designed to be implemented by children work orders.
void syncRedo()
This method is designed to be implemented by children work orders.
ImageList * imageList()
a pointer to the ImageList for this WorkOrder.