2 #include "MoveToBottomSceneWorkOrder.h"
4 #include "MosaicSceneWidget.h"
8 MoveToBottomSceneWorkOrder::MoveToBottomSceneWorkOrder(MosaicSceneWidget *scene,
10 MosaicSceneWorkOrder(tr(
"Send to Back"), scene, project) {
14 MoveToBottomSceneWorkOrder::MoveToBottomSceneWorkOrder(Project *project) :
15 MosaicSceneWorkOrder(project) {
19 MoveToBottomSceneWorkOrder::MoveToBottomSceneWorkOrder(
20 const MoveToBottomSceneWorkOrder &other) : MosaicSceneWorkOrder(other) {
24 MoveToBottomSceneWorkOrder::~MoveToBottomSceneWorkOrder() {
28 MoveToBottomSceneWorkOrder *MoveToBottomSceneWorkOrder::clone()
const {
29 return new MoveToBottomSceneWorkOrder(*
this);
void syncRedo()
This method is designed to be implemented by children work orders.
void syncUndo()
This method is designed to be implemented by children work orders.
MosaicSceneWidget * scene()
Returns the MosaicSceneWidget corresponding to this work order's interal data (the MosaicSceneWidget'...
void restoreZPositions(bool zValuesMightBeInUse)
ImageList * imageList()
a pointer to the ImageList for this WorkOrder.