1 #ifndef ProcessByLine_h
2 #define ProcessByLine_h
29 class CubeAttributeInput;
112 const int requirements = 0);
115 const int requirements = 0);
123 funct(std::vector<Isis::Buffer *> &in,
124 std::vector<Isis::Buffer *> &out));
127 void SetBricks(IOCubes cn);
142 template <
typename Functor>
164 template <
typename Functor>
168 SetBricks(InputOutput);
186 template <
typename Functor>
190 SetBricks(InputOutputList);
Buffer for reading and writing cube data.
void ProcessCubeInPlace(const Functor &funct, bool threaded=true)
Same functionality as StartProcess(void funct(Isis::Buffer &inout)) using Functors.
Isis::Cube * SetInputCube(const QString ¶meter, const int requirements=0)
Opens an input cube specified by the user and verifies requirements are met.
void VerifyCubes(IOCubes cn)
Verifies the dimensions of the input/output cubes.
void ProcessCubes(const Functor &functor, bool threaded=true)
Operate over an arbitrary number of input cubes given an arbitrary number of output cubes...
Cube * SetInputCube(const QString ¶meter, int requirements=0)
Opens an input cube specified by the user and verifies requirements are met.
void ProcessCubeInPlace(const Functor &functor, bool threaded=true)
Operate over a single cube (either input or output).
void StartProcess(void funct(Isis::Buffer &inout))
This method invokes the process by line operation over a single input or output cube.
void ProcessCube(const Functor &functor, bool threaded=true)
Operate over a single input cube creating a separate output cube.
void ProcessCubes(const Functor &funct, bool threaded=true)
Same functionality as StartProcess(std::vector<Isis::Buffer *> &in, std::vector<Isis::Buffer *> &out)...
void ProcessCube(const Functor &funct, bool threaded=true)
Same functionality as StartProcess(void funct(Isis::Buffer &in, Isis::Buffer &out)) using Functors...
ProcessByBrick()
Constructs a ProcessByBrick object.
void SetWrap(bool wrap)
This wrapping option only applys when there are two or more input cubes.
IO Handler for Isis Cubes.