64 const int &bufNumSamples = 128,
const int &bufNumLines = 128);
69 bool SetTile(
const int Tile,
const int band = 1);
int p_numLineTiles
Stores the number of tiles in the line direction.
int Tiles()
Returns the number of Tiles in the cube.
BigInt MaxMaps() const
Returns the maximum number of positions the shape buffer needs to cover the entire image (see setpos ...
Manages a Buffer over a cube.
bool SetTile(const int Tile, const int band=1)
Sets the current tile as requested.
~TileManager()
Destroys the TileManager object.
int p_numSampTiles
Stores the number of tiles in the sample direction.
Buffer manager, for moving through a cube in tiles.
TileManager(const Isis::Cube &cube, const int &bufNumSamples=128, const int &bufNumLines=128)
Constructs a TileManager object.
IO Handler for Isis Cubes.