Isis 3 Developer Reference
Isis::WorldMapper Class Referenceabstract

Create a mapping between a projection and other coordinate system. More...

#include <WorldMapper.h>

Inheritance diagram for Isis::WorldMapper:
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Collaboration diagram for Isis::WorldMapper:
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Public Member Functions

 WorldMapper ()
 Constructs an empty WorldMapper object. More...
 
virtual ~WorldMapper ()
 Destroys the WorldMapper object. More...
 
virtual double ProjectionX (const double worldX) const =0
 This pure virtual method will return a projection X coordinate in meters given a world X coordinate. More...
 
virtual double ProjectionY (const double worldY) const =0
 This pure virtual method will return a projection Y coordinate in meters given a world Y coordinate. More...
 
virtual double WorldX (const double projectionX) const =0
 This pure virtual method will return a world X coordinate given a projection Y coordinate in meters. More...
 
virtual double WorldY (const double projectionY) const =0
 This pure virtual method will return a world Y coordinate given a projection Y coordinate in meters. More...
 
virtual double Resolution () const
 This virtual method will the resolution of the world system relative to one unit in the projection system. More...
 

Detailed Description

Create a mapping between a projection and other coordinate system.

This class can be used to create a mapping between a projection coordinate system and a different coordinate system. Simple examples of this would be a mapping between projection x/y's to cube line/samples or a mapping between projection x/y's and paper x/y's in inches. The class is pure virtual and therefore should never be directly instantiated. Remember the basic premise is to use this class to create a new class which converts coordinates from one system to another (inches to meters and back, meters to pixels and back, etc).

If you would like to see WorldMapper being used in implementation, see the ProjectionFactory class

Author
2003-01-28 Jeff Anderson

Constructor & Destructor Documentation

◆ WorldMapper()

Isis::WorldMapper::WorldMapper ( )
inline

Constructs an empty WorldMapper object.

◆ ~WorldMapper()

virtual Isis::WorldMapper::~WorldMapper ( )
inlinevirtual

Destroys the WorldMapper object.

Member Function Documentation

◆ ProjectionX()

virtual double Isis::WorldMapper::ProjectionX ( const double  worldX) const
pure virtual

This pure virtual method will return a projection X coordinate in meters given a world X coordinate.

For example, the worldX value could be an X in millimeters on a piece of paper. The value returned would be an X in map projection coordinates.

Parameters
worldXAn X value in world coordinates.
Returns
double

Implemented in Isis::PFPixelMapper.

Referenced by Isis::Projection::SetWorld(), and Isis::Projection::ToProjectionX().

◆ ProjectionY()

virtual double Isis::WorldMapper::ProjectionY ( const double  worldY) const
pure virtual

This pure virtual method will return a projection Y coordinate in meters given a world Y coordinate.

For example, the worldY value could be an Y in millimeters on a piece of paper. The value returned would be an Y in map projection coordinates.

Parameters
worldYA Y value in world coordinates.
Returns
double

Implemented in Isis::PFPixelMapper.

Referenced by Isis::Projection::SetWorld(), and Isis::Projection::ToProjectionY().

◆ Resolution()

virtual double Isis::WorldMapper::Resolution ( ) const
inlinevirtual

This virtual method will the resolution of the world system relative to one unit in the projection system.

For example, one meter in the projection system could be .001 inches on a piece of paper. Unless this method is overridden it will return 1

Returns
double

Reimplemented in Isis::PFPixelMapper.

Referenced by Isis::Projection::Resolution(), Isis::RingPlaneProjection::Scale(), and Isis::TProjection::Scale().

◆ WorldX()

virtual double Isis::WorldMapper::WorldX ( const double  projectionX) const
pure virtual

This pure virtual method will return a world X coordinate given a projection Y coordinate in meters.

For example, the worldY value could be an Y in millimeters on a piece of paper.

Parameters
projectionXA X value in projection coordinates.
Returns
double

Implemented in Isis::PFPixelMapper.

Referenced by Isis::Projection::ToWorldX(), and Isis::Projection::WorldX().

◆ WorldY()

virtual double Isis::WorldMapper::WorldY ( const double  projectionY) const
pure virtual

This pure virtual method will return a world Y coordinate given a projection Y coordinate in meters.

For example, the worldY value could be an Y in millimeters on a piece of paper.

Parameters
projectionYA Y value in projection coordinates.
Returns
double

Implemented in Isis::PFPixelMapper.

Referenced by Isis::Projection::ToWorldY(), and Isis::Projection::WorldY().


The documentation for this class was generated from the following file: