2 #include "MoveDownOneSceneWorkOrder.h" 4 #include "MosaicSceneWidget.h" 8 MoveDownOneSceneWorkOrder::MoveDownOneSceneWorkOrder(MosaicSceneWidget *scene, Project *project) :
9 MosaicSceneWorkOrder(tr(
"Send Backward"), scene, project) {
13 MoveDownOneSceneWorkOrder::MoveDownOneSceneWorkOrder(Project *project) :
14 MosaicSceneWorkOrder(project) {
18 MoveDownOneSceneWorkOrder::MoveDownOneSceneWorkOrder(
const MoveDownOneSceneWorkOrder &other) :
19 MosaicSceneWorkOrder(other) {
23 MoveDownOneSceneWorkOrder::~MoveDownOneSceneWorkOrder() {
27 MoveDownOneSceneWorkOrder *MoveDownOneSceneWorkOrder::clone()
const {
28 return new MoveDownOneSceneWorkOrder(*
this);
MosaicSceneWidget * scene()
Returns the MosaicSceneWidget corresponding to this work order's interal data (the MosaicSceneWidget'...
void restoreZPositions(bool zValuesMightBeInUse)
void execute()
Execute the workorder.
Namespace for ISIS/Bullet specific routines.
ImageList * imageList()
Returns a pointer to the ImageList for this WorkOrder.
void undoExecution()
Execute the steps necessary to undo this workorder.