2 #include "MoveToTopSceneWorkOrder.h" 4 #include "MosaicSceneWidget.h" 8 MoveToTopSceneWorkOrder::MoveToTopSceneWorkOrder(MosaicSceneWidget *scene, Project *project) :
9 MosaicSceneWorkOrder(tr(
"Bring to Front"), scene, project) {
13 MoveToTopSceneWorkOrder::MoveToTopSceneWorkOrder(Project *project) :
14 MosaicSceneWorkOrder(project) {
18 MoveToTopSceneWorkOrder::MoveToTopSceneWorkOrder(
const MoveToTopSceneWorkOrder &other) :
19 MosaicSceneWorkOrder(other) {
23 MoveToTopSceneWorkOrder::~MoveToTopSceneWorkOrder() {
27 MoveToTopSceneWorkOrder *MoveToTopSceneWorkOrder::clone()
const {
28 return new MoveToTopSceneWorkOrder(*
this);
MosaicSceneWidget * scene()
Returns the MosaicSceneWidget corresponding to this work order's interal data (the MosaicSceneWidget'...
void restoreZPositions(bool zValuesMightBeInUse)
Namespace for ISIS/Bullet specific routines.
void execute()
Execute the workorder.
void undoExecution()
Execute the steps necessary to undo this workorder.
ImageList * imageList()
Returns a pointer to the ImageList for this WorkOrder.