2 #include "MoveUpOneSceneWorkOrder.h" 4 #include "MosaicSceneWidget.h" 8 MoveUpOneSceneWorkOrder::MoveUpOneSceneWorkOrder(MosaicSceneWidget *scene, Project *project) :
9 MosaicSceneWorkOrder(tr(
"Bring Forward"), scene, project) {
13 MoveUpOneSceneWorkOrder::MoveUpOneSceneWorkOrder(Project *project) :
14 MosaicSceneWorkOrder(project) {
18 MoveUpOneSceneWorkOrder::MoveUpOneSceneWorkOrder(
const MoveUpOneSceneWorkOrder &other) :
19 MosaicSceneWorkOrder(other) {
23 MoveUpOneSceneWorkOrder::~MoveUpOneSceneWorkOrder() {
27 MoveUpOneSceneWorkOrder *MoveUpOneSceneWorkOrder::clone()
const {
28 return new MoveUpOneSceneWorkOrder(*
this);
void undoExecution()
Execute the steps necessary to undo this workorder.
MosaicSceneWidget * scene()
Returns the MosaicSceneWidget corresponding to this work order's interal data (the MosaicSceneWidget'...
void execute()
Execute the workorder.
void restoreZPositions(bool zValuesMightBeInUse)
Namespace for ISIS/Bullet specific routines.
ImageList * imageList()
Returns a pointer to the ImageList for this WorkOrder.