1 #ifndef VieportBufferFill_h     2 #define VieportBufferFill_h     4 #include "ViewportBufferAction.h"    24                          const double &xScale, 
const int &yCoef,
    25                          const double &yScale, 
const QPoint &topLeftPixel);
 int getLeftmostPixelPosition()
Returns the left of the X/Y bounding rect for this fill. 
 
int getRequestPosition() const
Returns the current request position (>= read position) 
 
QPoint * p_topLeftPixel
Top left of the viewport for this fill. 
 
bool shouldRequestMore()
Returns true if request position is past the end of the fill. 
 
bool shouldPaint(int &linesToPaint)
Returns true if it is recommended to paint the fill area so far. 
 
unsigned int p_readPosition
Position of the cube reads. 
 
QRect * getRect()
Returns the rect that this action is filling in screen pixels. 
 
ViewportBufferFill(const QRect &rect, const int &xCoef, const double &xScale, const int &yCoef, const double &yScale, const QPoint &topLeftPixel)
Constructor. 
 
void incRequestPosition()
Increment request position. 
 
virtual ViewportBufferAction::ActionType getActionType()
Returns the type of this class. 
 
ActionType
This uniquely identifies which child is instantiated. 
 
void stop()
Cancels the current operation. 
 
double viewportToSample(int x)
Converts screen x position to cube sample position. 
 
double p_xScale
viewport to sample/line x scalar 
 
~ViewportBufferFill()
Destructor. 
 
bool doneReading()
Returns true if read position is past the end of the fill. 
 
unsigned int p_requestPosition
Position of the cube requests. 
 
int p_xCoef
viewport to sample/line x coef 
 
void incReadPosition()
Increment read position. 
 
QRect * p_rect
Rect this fill represents. 
 
Namespace for ISIS/Bullet specific routines. 
 
static const int STEPSIZE
how many cube lines per paint if painting inbetween gets re-enabled 
 
double p_yScale
viewport to sample/line y scalar 
 
double viewportToLine(int y)
Converts screen y position to cube line position. 
 
int getReadPosition() const
Returns the current read position. 
 
int p_yCoef
viewport to sample/line y coef 
 
int getTopmostPixelPosition()
Returns the top of the X/Y bounding rect for this fill.