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    Isis 3 Programmer Reference
    
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Bullet ray tracing callback to return all intersections along a ray's path. More...
#include <BulletAllHitsRayCallback.h>


Public Member Functions | |
| BulletAllHitsRayCallback () | |
| Default constructor.  More... | |
| BulletAllHitsRayCallback (const btVector3 &observer, const btVector3 &lookdir, const bool cullBackfacers=true) | |
| Construct a callback with a ray start and ray end.  More... | |
| virtual | ~BulletAllHitsRayCallback () | 
| Destroy this callback.  More... | |
| bool | isValid () const | 
| Checks if the callback is valid/has a valid intersection.  More... | |
| int | size () const | 
| Returns the number of intersections found.  More... | |
| btVector3 | observer () const | 
| Return the beginning of the ray.  More... | |
| btVector3 | lookdir () const | 
| Return the end of the ray.  More... | |
| const BulletClosestRayCallback & | hit (const int &index=0) const | 
| Return a callback for the intersection at a given index.  More... | |
Protected Member Functions | |
| virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) | 
| Add a local intersection result to this callback during ray casting.  More... | |
Protected Attributes | |
| QVector< BulletClosestRayCallback > | m_rayHits | 
| List of ray hits.  More... | |
Bullet ray tracing callback to return all intersections along a ray's path.
Definition at line 46 of file BulletAllHitsRayCallback.h.
| Isis::BulletAllHitsRayCallback::BulletAllHitsRayCallback | ( | ) | 
Default constructor.
The ray beginning and end default to the origin. The intersections vector defaults to empty.
Definition at line 45 of file BulletAllHitsRayCallback.cpp.
| Isis::BulletAllHitsRayCallback::BulletAllHitsRayCallback | ( | const btVector3 & | observer, | 
| const btVector3 & | lookdir, | ||
| const bool | cullBackfacers = true  | 
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| ) | 
Construct a callback with a ray start and ray end.
| observer | The beginning of the ray. | 
| lookdir | The end of the ray. | 
| cullBackfacers | If back facing intersections should be culled. | 
Definition at line 60 of file BulletAllHitsRayCallback.cpp.
      
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  virtual | 
Destroy this callback.
Definition at line 76 of file BulletAllHitsRayCallback.cpp.
      
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  protectedvirtual | 
Add a local intersection result to this callback during ray casting.
| rayResult | The local intersection result for the ray cast. | 
| normalInWorldSpace | If the normal stored in the local result is in local coordinates or world coordinates. | 
Definition at line 147 of file BulletAllHitsRayCallback.cpp.
References lookdir(), m_rayHits, and observer().
| const BulletClosestRayCallback & Isis::BulletAllHitsRayCallback::hit | ( | const int & | index = 0 | ) | const | 
Return a callback for the intersection at a given index.
| index | The index of the intersection. | 
Definition at line 128 of file BulletAllHitsRayCallback.cpp.
References m_rayHits, and size().
Referenced by Isis::BulletShapeModel::localRadius(), and Isis::BulletShapeModel::sortHits().
| bool Isis::BulletAllHitsRayCallback::isValid | ( | ) | const | 
Checks if the callback is valid/has a valid intersection.
Definition at line 86 of file BulletAllHitsRayCallback.cpp.
| btVector3 Isis::BulletAllHitsRayCallback::lookdir | ( | ) | const | 
Return the end of the ray.
Definition at line 116 of file BulletAllHitsRayCallback.cpp.
Referenced by addSingleResult().
| btVector3 Isis::BulletAllHitsRayCallback::observer | ( | ) | const | 
Return the beginning of the ray.
Definition at line 106 of file BulletAllHitsRayCallback.cpp.
Referenced by addSingleResult().
| int Isis::BulletAllHitsRayCallback::size | ( | ) | const | 
Returns the number of intersections found.
Definition at line 96 of file BulletAllHitsRayCallback.cpp.
References m_rayHits.
Referenced by hit(), and Isis::BulletShapeModel::sortHits().
      
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  protected | 
List of ray hits.
Definition at line 62 of file BulletAllHitsRayCallback.h.
Referenced by addSingleResult(), hit(), and size().