Isis 3 Programmer Reference
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Shape model that uses the Bullet library to perform ray tracing. More...
#include <BulletShapeModel.h>
Public Member Functions | |
BulletShapeModel () | |
Default constructor that creates a shape model without any internal model. More... | |
BulletShapeModel (Target *target, Pvl &pvl) | |
Constructor provided for instantiation from an ISIS cube. More... | |
BulletShapeModel (const QString &shapefile, Target *target, Pvl &pvl) | |
BulletShapeModel (BulletTargetShape *shape, Target *target, Pvl &pvl) | |
Constructor for creating new shape model from an existing target shape. More... | |
BulletShapeModel (BulletWorldManager *model, Target *target, Pvl &pvl) | |
Constructor for creating a new shape model an existing Bullet World. More... | |
~BulletShapeModel () | |
Destructor. More... | |
double | getTolerance () const |
Returns the occlusion tolerance in kilometers. More... | |
void | setTolerance (const double &tolerance) |
Sets the occlusion tolerance. More... | |
bool | intersectSurface (std::vector< double > observerPos, std::vector< double > lookDirection) |
This method computes a DEM intercept point given an observer location and look direction using the Bullet model. More... | |
virtual bool | intersectSurface (const Latitude &lat, const Longitude &lon, const std::vector< double > &observerPos, const bool &checkOcclusion=true) |
Compute the intersection at a specified latitude and longitude. More... | |
virtual bool | intersectSurface (const SurfacePoint &surfpt, const std::vector< double > &observerPos, const bool &checkOcclusion=true) |
Compute the intersection at surface point. More... | |
virtual void | setSurfacePoint (const SurfacePoint &surfacePoint) |
Set the internal surface point. More... | |
virtual void | clearSurfacePoint () |
Clear the saved surface point and reset the saved intersection. More... | |
void | calculateDefaultNormal () |
Calculate the surface normal of the ellipsoid as the default. More... | |
bool | isDEM () const |
Indicates that this shape model is not from a DEM. More... | |
void | setLocalNormalFromIntercept () |
Set the normal vector to the intercept point normal. More... | |
void | calculateLocalNormal (QVector< double *> cornerNeighborPoints) |
Compute the normal for a local region of surface points. More... | |
void | calculateSurfaceNormal () |
compute the ellipsoid surface normal of the target More... | |
Distance | localRadius (const Latitude &lat, const Longitude &lon) |
Compute the radius of the body at a lat/lon point. More... | |
QVector< double > | ellipsoidNormal () |
Compute the true surface normal vector of an ellipsoid. More... | |
const BulletWorldManager & | model () const |
Returns a direct reference to the Bullet world that contains the target shape and can perform ray casts. More... | |
virtual bool | isVisibleFrom (const std::vector< double > observerPos, const std::vector< double > lookDirection) |
Check if the saved intercept is visible from a observer with a given look direction. More... | |
void | Initialize () |
Initializes the ShapeModel private variables. More... | |
SurfacePoint * | surfaceIntersection () const |
Returns the surface intersection for this ShapeModel. More... | |
bool | hasIntersection () |
Returns intersection status. More... | |
bool | hasNormal () const |
Returns surface point normal status. More... | |
virtual double | emissionAngle (const std::vector< double > &sB) |
Computes and returns emission angle, in degrees, given the observer position. More... | |
virtual double | incidenceAngle (const std::vector< double > &uB) |
Computes and returns incidence angle, in degrees, given the illuminator position. More... | |
virtual double | phaseAngle (const std::vector< double > &sB, const std::vector< double > &uB) |
Computes and returns phase angle, in degrees, given the positions of the observer and illuminator. More... | |
QString | name () const |
Gets the shape name. More... | |
void | setHasIntersection (bool b) |
Sets the flag to indicate whether this ShapeModel has an intersection. More... | |
std::vector< double > | normal () |
Returns the local surface normal at the current intersection point. More... | |
Protected Member Functions | |
void | setNormal (const std::vector< double >) |
Sets the normal for the currect intersection point. More... | |
void | setNormal (const double a, const double b, const double c) |
Sets the normal for the currect intersection point. More... | |
void | setName (QString name) |
Sets the shape name. More... | |
void | calculateEllipsoidalSurfaceNormal () |
Calculates the ellipsoidal surface normal. More... | |
bool | hasEllipsoidIntersection () |
Returns the status of the ellipsoid model intersection. More... | |
bool | intersectEllipsoid (const std::vector< double > observerPosRelativeToTarget, const std::vector< double > &observerLookVectorToTarget) |
Finds the intersection point on the ellipsoid model using the given position of the observer (spacecraft) and direction vector from the observer to the target (body). More... | |
bool | hasValidTarget () const |
Returns the status of the target. More... | |
std::vector< Distance > | targetRadii () const |
Returns the radii of the body in km. More... | |
void | setHasNormal (bool status) |
Sets the flag to indicate whether this ShapeModel has a surface normal. More... | |
double | resolution () |
Convenience method to get pixel resolution (m/pix) at current intersection point. More... | |
Private Member Functions | |
btScalar | maxDistance () const |
! The results of the last ray cast. More... | |
btVector3 | castLookDir (const btVector3 &observer, const btVector3 &lookdir) const |
Compute the end point of a ray based on an observer and look direction. More... | |
btVector3 | latlonToVector (const Latitude &lat, const Longitude &lon) const |
Convert a pair of latitude and longitude values into a unit vector pointing from the origin of the body towards the surface point(s) at the latitude and longitude. More... | |
btVector3 | pointToVector (const SurfacePoint &point) const |
Convert a surface point into a vector. More... | |
SurfacePoint | makeSurfacePoint (const btVector3 &point) const |
Convert a vector into a surface point. More... | |
QVector< BulletClosestRayCallback > | sortHits (const BulletAllHitsRayCallback &hits, const btVector3 &sortPoint) const |
Sort the hits in an AllHitsRayCallback based on distance to a point. More... | |
bool | isOccluded (const BulletClosestRayCallback &hit, const btVector3 &observer) const |
Check if an intersection is occluded from an observer. More... | |
void | updateShapeModel (const BulletClosestRayCallback &result) |
Update shape model - carefully!! More... | |
Private Attributes | |
QScopedPointer< BulletWorldManager > | m_model |
double | m_tolerance |
! Bullet collision world that contains the representation of the body. More... | |
BulletClosestRayCallback | m_intercept |
! Tolerance of occlusion check in kilometers. More... | |
Shape model that uses the Bullet library to perform ray tracing.
Definition at line 51 of file BulletShapeModel.h.
Isis::BulletShapeModel::BulletShapeModel | ( | ) |
Default constructor that creates a shape model without any internal model.
Definition at line 53 of file BulletShapeModel.cpp.
References Isis::ShapeModel::setName().
Constructor provided for instantiation from an ISIS cube.
This constructor is typically used for and ISIS cube that has been initialized by spiceinit. The DEM name should be that of a NAIF DSK file. This constructor will throw an exception if it fails to open the DSK file.
target | Target object describing the observed body |
pvl | ISIS Cube label. Extracts the name of the DEM from the Kernels group |
Definition at line 78 of file BulletShapeModel.cpp.
References _FILEINFO_, Isis::PvlObject::findGroup(), Isis::PvlContainer::hasKeyword(), Isis::BulletTargetShape::load(), Isis::ShapeModel::setName(), Isis::PvlObject::Traverse, and Isis::IException::User.
Isis::BulletShapeModel::BulletShapeModel | ( | BulletTargetShape * | shape, |
Target * | target, | ||
Pvl & | pvl | ||
) |
Constructor for creating new shape model from an existing target shape.
shape | The existing target shape to use with this shape model |
target | Target object describing the observed body |
pvl | Unused |
Definition at line 124 of file BulletShapeModel.cpp.
References Isis::BulletTargetShape::name(), and Isis::ShapeModel::setName().
Isis::BulletShapeModel::BulletShapeModel | ( | BulletWorldManager * | model, |
Target * | target, | ||
Pvl & | pvl | ||
) |
Constructor for creating a new shape model an existing Bullet World.
Assumes the world contains at least one active object
model | The existing Bullet world model to use |
target | Target object describing the observed body |
pvl | Unused |
Definition at line 145 of file BulletShapeModel.cpp.
Isis::BulletShapeModel::~BulletShapeModel | ( | ) |
Destructor.
Cleanup is handled by Bullet routines and QPointers.
Definition at line 159 of file BulletShapeModel.cpp.
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Calculate the surface normal of the ellipsoid as the default.
Implements Isis::ShapeModel.
Definition at line 531 of file BulletShapeModel.cpp.
References calculateSurfaceNormal().
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protectedinherited |
Calculates the ellipsoidal surface normal.
Definition at line 134 of file ShapeModel.cpp.
References _FILEINFO_.
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Compute the normal for a local region of surface points.
This method will calculate the surface normal of an assumed very local region of points. This method is provided to fullfil the specs of the ShapeModel class but this approach is not the most efficent means to accomplish this for a pre-exising intercept point. See setLocalNormalFromIntercept() for this.
The ShapeModel class makes the assumption that the four pixel corners of the center intercept point forms a plane from which a surface normal can be computed. For the Naif DSK plate model, we have already identified the plate (see m_intercept) from the DSK plate model (m_model) of the intercept point that provides it directly. That is what setLocalNormalFromIntercept() provides.
So, this implementation will compute the centroid of the neighboring points and make a determination if it intercepts the current intercept plate as defined by m_intercept - if it is valid. If it does not exist or does not intercept the plate, a new intercept point is computed and returned here.
neighborPoints | Input body-fixed points to compute normal for |
Implements Isis::ShapeModel.
Definition at line 516 of file BulletShapeModel.cpp.
References _FILEINFO_, Isis::ShapeModel::hasIntersection(), Isis::IException::Programmer, and setLocalNormalFromIntercept().
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compute the ellipsoid surface normal of the target
Implements Isis::ShapeModel.
Definition at line 539 of file BulletShapeModel.cpp.
References ellipsoidNormal(), and Isis::ShapeModel::setNormal().
Referenced by calculateDefaultNormal().
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Compute the end point of a ray based on an observer and look direction.
The end point is computed as the observer position plus a scaled look direction. Look direction is scaled to ensure that the ray intersects every point along its path.
observer | The observer position or origin of the ray. |
lookDir | The look direction or pointing of the ray. |
Definition at line 626 of file BulletShapeModel.cpp.
References maxDistance().
Referenced by intersectSurface(), isVisibleFrom(), and localRadius().
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Clear the saved surface point and reset the saved intersection.
Reimplemented from Isis::ShapeModel.
Definition at line 388 of file BulletShapeModel.cpp.
References updateShapeModel().
Referenced by intersectSurface().
QVector< double > Isis::BulletShapeModel::ellipsoidNormal | ( | ) |
Compute the true surface normal vector of an ellipsoid.
This routine is used instead of the one provided by the ShapeModel implementation. This is primarly because ShapeModel::calculateEllipsoidalSurfaceNormal() is only suitable for a spheroid. This implementation is intended for irregular bodies so we expect triaxial ellipsoids.
Definition at line 559 of file BulletShapeModel.cpp.
References _FILEINFO_, Isis::NaifStatus::CheckErrors(), Isis::ShapeModel::hasIntersection(), Isis::ShapeModel::hasValidTarget(), Isis::IException::Programmer, Isis::ShapeModel::surfaceIntersection(), Isis::ShapeModel::targetRadii(), and Isis::SurfacePoint::ToNaifArray().
Referenced by calculateSurfaceNormal().
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virtualinherited |
Computes and returns emission angle, in degrees, given the observer position.
Emission Angle: The angle between the surface normal vector at the intersection point and the vector from the intersection point to the observer (usually the spacecraft). The emission angle varies from 0 degrees when the observer is viewing the sub-spacecraft point (nadir viewing) to 90 degrees when the intercept is tangent to the surface of the target body. Thus, higher values of emission angle indicate more oblique viewing of the target.
observerBodyFixedPosition | Three dimensional position of the observer, in the coordinate system of the target body. |
Reimplemented in Isis::PlaneShape.
Definition at line 179 of file ShapeModel.cpp.
References Isis::RAD2DEG.
Referenced by Isis::Sensor::EmissionAngle().
double Isis::BulletShapeModel::getTolerance | ( | ) | const |
Returns the occlusion tolerance in kilometers.
Definition at line 167 of file BulletShapeModel.cpp.
References m_tolerance.
Referenced by isOccluded(), and isVisibleFrom().
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protectedinherited |
Returns the status of the ellipsoid model intersection.
Definition at line 207 of file ShapeModel.cpp.
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Returns intersection status.
Definition at line 362 of file ShapeModel.cpp.
Referenced by Isis::DemShape::calculateDefaultNormal(), Isis::NaifDskShape::calculateLocalNormal(), Isis::EllipsoidShape::calculateLocalNormal(), Isis::EmbreeShapeModel::calculateLocalNormal(), calculateLocalNormal(), Isis::EmbreeShapeModel::ellipsoidNormal(), Isis::NaifDskShape::ellipsoidNormal(), ellipsoidNormal(), Isis::Camera::GetLocalNormal(), Isis::Sensor::HasSurfaceIntersection(), Isis::EquatorialCylindricalShape::intersectSurface(), Isis::EmbreeShapeModel::intersectSurface(), intersectSurface(), Isis::DemShape::intersectSurface(), Isis::Sensor::SetGroundLocal(), Isis::NaifDskShape::setLocalNormalFromIntercept(), and setLocalNormalFromIntercept().
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Returns surface point normal status.
Definition at line 372 of file ShapeModel.cpp.
Referenced by Isis::Camera::GetLocalNormal(), and Isis::EmbreeShapeModel::incidenceAngle().
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protectedinherited |
Returns the status of the target.
If it is NULL, this method returns false.
Definition at line 443 of file ShapeModel.cpp.
Referenced by Isis::EmbreeShapeModel::ellipsoidNormal(), Isis::NaifDskShape::ellipsoidNormal(), and ellipsoidNormal().
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virtualinherited |
Computes and returns incidence angle, in degrees, given the illuminator position.
Incidence Angle: The angle between the surface normal vector at the intersection point and the vector from the intersection point to the illuminator (usually the sun).
Note: this method does not use the surface model.
illuminatorBodyFixedPosition | Three dimensional position for the illuminator, in the body-fixed coordinate system. |
Reimplemented in Isis::EmbreeShapeModel, and Isis::PlaneShape.
Definition at line 226 of file ShapeModel.cpp.
References Isis::RAD2DEG.
Referenced by Isis::EmbreeShapeModel::incidenceAngle(), and Isis::Sensor::IncidenceAngle().
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Initializes the ShapeModel private variables.
Definition at line 59 of file ShapeModel.cpp.
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protectedinherited |
Finds the intersection point on the ellipsoid model using the given position of the observer (spacecraft) and direction vector from the observer to the target (body).
observerBodyFixedPosition | Three dimensional position of the observer, in the coordinate system of the target body. |
observerLookVectorToTarget | Three dimensional direction vector from the observer to the target. |
Definition at line 261 of file ShapeModel.cpp.
Referenced by Isis::EllipsoidShape::intersectSurface(), and Isis::DemShape::intersectSurface().
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This method computes a DEM intercept point given an observer location and look direction using the Bullet model.
observerPos | Position of observer in body fixed coordiates |
lookDirection | Look direction (ray) from the observer |
Implements Isis::ShapeModel.
Definition at line 193 of file BulletShapeModel.cpp.
References castLookDir(), clearSurfacePoint(), and updateShapeModel().
Referenced by setSurfacePoint().
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Compute the intersection at a specified latitude and longitude.
The intersection can also be checked for occlusion from an observer.
If more than one intersection exist at the latitude and longitude, then the intersection closest to the observer is saved. If occlusion is being checked, then the closest non-occluded intersection is saved.
lat | The latitude to compute the intersection at. |
lon | The longitude to compute the intersection at. |
observerPos | The observer used for occlusion and deciding between multiple intersections. |
checkOcclusion | If occlusion should be checked. |
Reimplemented from Isis::ShapeModel.
Definition at line 224 of file BulletShapeModel.cpp.
References castLookDir(), clearSurfacePoint(), Isis::ShapeModel::hasIntersection(), isOccluded(), latlonToVector(), sortHits(), and updateShapeModel().
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Compute the intersection at surface point.
The intersection can also be checked for occlusion from an observer.
The intersection is found by casting a ray from the center of the body through the surface point. If multiple intersections are found, then the intersection closest to the surface point is saved. If occlusion is being checked, then the closest non-occluded point is saved.
surfpt | Surface point to find the intersection at |
observerPos | The observer used for occlusion and deciding between multiple intersections. |
checkOcclusion | If occlusion should be checked. |
Reimplemented from Isis::ShapeModel.
Definition at line 287 of file BulletShapeModel.cpp.
References castLookDir(), clearSurfacePoint(), Isis::ShapeModel::hasIntersection(), isOccluded(), pointToVector(), sortHits(), and updateShapeModel().
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Indicates that this shape model is not from a DEM.
Since this method returns false for this class, the Camera class will not calculate the local normal using neighbor points.
Implements Isis::ShapeModel.
Definition at line 456 of file BulletShapeModel.cpp.
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Check if an intersection is occluded from an observer.
hit | The callback with the intersection to check |
observer | The observer position for checking occlusion |
Definition at line 342 of file BulletShapeModel.cpp.
References getTolerance(), Isis::BulletClosestRayCallback::isValid(), Isis::BulletClosestRayCallback::normal(), Isis::BulletClosestRayCallback::point(), and Isis::RAD2DEG.
Referenced by intersectSurface().
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Check if the saved intercept is visible from a observer with a given look direction.
observerPos | The position of the observer in body-fixed kilometers. |
lookDirection | The observer look direction inf body-fixed coordinates. |
Reimplemented from Isis::ShapeModel.
Definition at line 470 of file BulletShapeModel.cpp.
References castLookDir(), getTolerance(), Isis::BulletClosestRayCallback::isValid(), Isis::BulletClosestRayCallback::isVisible(), m_intercept, Isis::BulletClosestRayCallback::normal(), Isis::BulletClosestRayCallback::point(), and Isis::RAD2DEG.
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Convert a pair of latitude and longitude values into a unit vector pointing from the origin of the body towards the surface point(s) at the latitude and longitude.
lat | The latitude of the surface point |
lon | The longitude of the surface point |
Definition at line 644 of file BulletShapeModel.cpp.
References Isis::Angle::radians().
Referenced by intersectSurface(), and localRadius().
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Compute the radius of the body at a lat/lon point.
A ray is cast from the center of the body through the lat/lon point. The intersection closest to the center of the body is used to compute the radius.
NOTE this call does not update the internal state of the intercept point. Use intersectSurface(lat, lon) for that.
Implements Isis::ShapeModel.
Definition at line 410 of file BulletShapeModel.cpp.
References castLookDir(), Isis::BulletAllHitsRayCallback::hit(), Isis::Distance::Kilometers, latlonToVector(), and Isis::BulletClosestRayCallback::point().
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Convert a vector into a surface point.
point | The vector to convert |
Definition at line 675 of file BulletShapeModel.cpp.
References Isis::SurfacePoint::FromNaifArray().
Referenced by updateShapeModel().
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! The results of the last ray cast.
Returns The maximum distance in the Bullet world.
This can be used to scale rays such that they will be guaranteed to intersect everything along their path.
Definition at line 610 of file BulletShapeModel.cpp.
Referenced by castLookDir().
const BulletWorldManager & Isis::BulletShapeModel::model | ( | ) | const |
Returns a direct reference to the Bullet world that contains the target shape and can perform ray casts.
Definition at line 598 of file BulletShapeModel.cpp.
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inherited |
Gets the shape name.
Definition at line 537 of file ShapeModel.cpp.
Referenced by Isis::UniversalGroundMap::GroundRange(), Isis::VimsGroundMap::SetGround(), Isis::Camera::SetGround(), Isis::Camera::SetImageMapProjection(), Isis::TrackTool::updateLabels(), and Isis::AdvancedTrackTool::updateRow().
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Returns the local surface normal at the current intersection point.
Note: This method will throw an error if the normal doesn't exist. Use the hasNormal() method to verify before calling this method.
Definition at line 395 of file ShapeModel.cpp.
References _FILEINFO_.
Referenced by Isis::DemShape::calculateDefaultNormal(), Isis::EllipsoidShape::calculateLocalNormal(), Isis::DemShape::calculateLocalNormal(), Isis::Camera::GetLocalNormal(), Isis::EmbreeShapeModel::incidenceAngle(), setLocalNormalFromIntercept(), and updateShapeModel().
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virtualinherited |
Computes and returns phase angle, in degrees, given the positions of the observer and illuminator.
Phase Angle: The angle between the vector from the intersection point to the observer (usually the spacecraft) and the vector from the intersection point to the illuminator (usually the sun).
observerBodyFixedPosition | Three dimensional position of the observer, in the coordinate system of the target body. |
illuminatorBodyFixedPosition | Three dimensional position for the illuminator, in the body-fixed coordinate system. |
Definition at line 318 of file ShapeModel.cpp.
References Isis::RAD2DEG.
Referenced by Isis::Sensor::PhaseAngle().
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Convert a surface point into a vector.
surfpt | The surface point to convert. |
Definition at line 661 of file BulletShapeModel.cpp.
References Isis::SurfacePoint::ToNaifArray().
Referenced by intersectSurface().
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protectedinherited |
Convenience method to get pixel resolution (m/pix) at current intersection point.
Definition at line 586 of file ShapeModel.cpp.
References _FILEINFO_.
Referenced by Isis::DemShape::intersectSurface().
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inherited |
Sets the flag to indicate whether this ShapeModel has an intersection.
b | Indicates whether there is an intersection. |
Definition at line 548 of file ShapeModel.cpp.
Referenced by Isis::EquatorialCylindricalShape::intersectSurface(), Isis::EmbreeShapeModel::intersectSurface(), Isis::PlaneShape::intersectSurface(), Isis::DemShape::intersectSurface(), Isis::Camera::RawFocalPlanetoImage(), Isis::Sensor::SetGroundLocal(), Isis::Camera::SetImageMapProjection(), Isis::Sensor::SetLookDirection(), and Isis::EmbreeShapeModel::updateIntersection().
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protectedinherited |
Sets the flag to indicate whether this ShapeModel has a surface normal.
b | Indicates whether there is a normal. |
Definition at line 575 of file ShapeModel.cpp.
Referenced by Isis::DemShape::calculateDefaultNormal(), Isis::EllipsoidShape::calculateLocalNormal(), Isis::DemShape::calculateLocalNormal(), Isis::EmbreeShapeModel::clearSurfacePoint(), and updateShapeModel().
void Isis::BulletShapeModel::setLocalNormalFromIntercept | ( | ) |
Set the normal vector to the intercept point normal.
This method will reassign the ShapeModel normal to the current intercept point shape (which is a triangular plate) normal. If an intercept point is not defined, an error will ensue.
Definition at line 436 of file BulletShapeModel.cpp.
References _FILEINFO_, Isis::ShapeModel::hasIntersection(), m_intercept, Isis::BulletClosestRayCallback::normal(), Isis::ShapeModel::normal(), Isis::IException::Programmer, and Isis::ShapeModel::setNormal().
Referenced by calculateLocalNormal().
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protectedinherited |
Sets the shape name.
name | The name of the ShapeModel. |
Definition at line 526 of file ShapeModel.cpp.
Referenced by BulletShapeModel(), Isis::DemShape::DemShape(), Isis::EllipsoidShape::EllipsoidShape(), Isis::EmbreeShapeModel::EmbreeShapeModel(), Isis::EquatorialCylindricalShape::EquatorialCylindricalShape(), Isis::NaifDskShape::NaifDskShape(), and Isis::PlaneShape::PlaneShape().
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protectedinherited |
Sets the normal for the currect intersection point.
Note: This method will throw an error if this ShapeModel doesn't have and intersection. Use the hasIntersection() method to verify before calling this method.
normal | Three dimensional surface normal vector. |
Definition at line 481 of file ShapeModel.cpp.
References _FILEINFO_.
Referenced by Isis::DemShape::calculateDefaultNormal(), Isis::EllipsoidShape::calculateLocalNormal(), Isis::DemShape::calculateLocalNormal(), Isis::NaifDskShape::calculateSurfaceNormal(), Isis::EmbreeShapeModel::calculateSurfaceNormal(), calculateSurfaceNormal(), Isis::EmbreeShapeModel::incidenceAngle(), Isis::PlaneShape::intersectSurface(), Isis::NaifDskShape::setLocalNormalFromIntercept(), setLocalNormalFromIntercept(), Isis::EmbreeShapeModel::updateIntersection(), and updateShapeModel().
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protectedinherited |
Sets the normal for the currect intersection point.
Note: This method will throw an error if this ShapeModel doesn't have and intersection. Use the hasIntersection() method to verify before calling this method.
a | First coordinate value for the three dimensional surface normal. |
b | Second coordinate value for the three dimensional surface normal. |
c | Third coordinate value for the three dimensional surface normal. |
Definition at line 506 of file ShapeModel.cpp.
References _FILEINFO_.
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Set the internal surface point.
A new intersection based on the surface point will be computed and saved.
surfacePoint | The new surface point |
Reimplemented from Isis::ShapeModel.
Definition at line 379 of file BulletShapeModel.cpp.
References intersectSurface().
void Isis::BulletShapeModel::setTolerance | ( | const double & | tolerance | ) |
Sets the occlusion tolerance.
tolerance | The new occlusion tolerance in kilometers. |
Definition at line 177 of file BulletShapeModel.cpp.
References m_tolerance.
Referenced by Isis::ShapeModelFactory::create().
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Sort the hits in an AllHitsRayCallback based on distance to a point.
hits | The hits callback to sort hits from |
sortPoint | The point to sort hits based on. Hits will be sorted in increasing distance from this point. |
Definition at line 692 of file BulletShapeModel.cpp.
References Isis::BulletClosestRayCallback::distance(), Isis::BulletAllHitsRayCallback::hit(), and Isis::BulletAllHitsRayCallback::size().
Referenced by intersectSurface().
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inherited |
Returns the surface intersection for this ShapeModel.
Definition at line 352 of file ShapeModel.cpp.
Referenced by Isis::DemShape::calculateDefaultNormal(), Isis::EllipsoidShape::calculateLocalNormal(), Isis::DemShape::calculateLocalNormal(), Isis::Sensor::Coordinate(), Isis::NaifDskShape::ellipsoidNormal(), Isis::EmbreeShapeModel::ellipsoidNormal(), ellipsoidNormal(), Isis::PlaneShape::emissionAngle(), Isis::Sensor::GetLatitude(), Isis::Sensor::GetLongitude(), Isis::Sensor::GetSurfacePoint(), Isis::PlaneShape::incidenceAngle(), Isis::EquatorialCylindricalShape::intersectSurface(), Isis::PlaneShape::intersectSurface(), Isis::DemShape::intersectSurface(), Isis::EmbreeShapeModel::isVisibleFrom(), Isis::PlaneShape::localRadius(), Isis::Sensor::LocalRadius(), Isis::Sensor::SetGroundLocal(), Isis::Sensor::SlantDistance(), and Isis::Sensor::SolarDistance().
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protectedinherited |
Returns the radii of the body in km.
The radii are obtained from the target. Note: This method will throw an error if the ShapeModel does not have a valid target. Use the hasValidTarget() method to verify before calling this method.
Definition at line 459 of file ShapeModel.cpp.
References _FILEINFO_.
Referenced by Isis::DemShape::calculateDefaultNormal(), Isis::EllipsoidShape::calculateLocalNormal(), Isis::EmbreeShapeModel::ellipsoidNormal(), Isis::NaifDskShape::ellipsoidNormal(), ellipsoidNormal(), Isis::EquatorialCylindricalShape::intersectSurface(), and Isis::EllipsoidShape::localRadius().
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Update shape model - carefully!!
This is coded so that users can safely call the setSurfacePoint() and clearSurfacePoint() routines.
result | The ray callback to update the shape model with. If the ray callback does not have an intersection, then the shape model will be flagged as not having a surface point or normal. |
Definition at line 716 of file BulletShapeModel.cpp.
References Isis::ShapeModel::clearSurfacePoint(), Isis::BulletClosestRayCallback::isValid(), m_intercept, makeSurfacePoint(), Isis::BulletClosestRayCallback::normal(), Isis::ShapeModel::normal(), Isis::BulletClosestRayCallback::point(), Isis::ShapeModel::setHasNormal(), Isis::ShapeModel::setNormal(), and Isis::ShapeModel::setSurfacePoint().
Referenced by clearSurfacePoint(), and intersectSurface().
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! Tolerance of occlusion check in kilometers.
Definition at line 108 of file BulletShapeModel.h.
Referenced by isVisibleFrom(), setLocalNormalFromIntercept(), and updateShapeModel().
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! Bullet collision world that contains the representation of the body.
Definition at line 106 of file BulletShapeModel.h.
Referenced by getTolerance(), and setTolerance().