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    Isis 3 Programmer Reference
    
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Bullet Target Shape for planetary bodies. More...
#include <BulletTargetShape.h>


Public Member Functions | |
| BulletTargetShape () | |
| Default empty constructor.  More... | |
| BulletTargetShape (btCollisionObject *btbody, const QString &name="") | |
| Constructs a BulletTargetShape for a given a Bullet object.  More... | |
| virtual | ~BulletTargetShape () | 
| Desctructor.  More... | |
| QString | name () const | 
| Return name of the target shape.  More... | |
| void | writeBullet (const QString &btName) const | 
| Write a serialized version of the target shape to a Bullet file.  More... | |
| btCollisionObject * | body () const | 
| Return a pointer to the Bullet target object/shape.  More... | |
| btScalar | maximumDistance () const | 
Static Public Member Functions | |
| static BulletTargetShape * | load (const QString &dem, const Pvl *conf=0) | 
| Load a DEM file into the target shape.  More... | |
| static BulletTargetShape * | loadPC (const QString &dem, const Pvl *conf=0) | 
| Load a point cloud type DEM in Bullet.  More... | |
| static BulletTargetShape * | loadDSK (const QString &dem, const Pvl *conf=0) | 
| Load a DSK in Bullet.  More... | |
| static BulletTargetShape * | loadCube (const QString &dem, const Pvl *conf=0) | 
| Load an ISIS cube type DEM in Bullet.  More... | |
Protected Member Functions | |
| void | setTargetBody (btCollisionObject *body) | 
| Set the Bullet shape object to this object instance  More...  | |
| void | setMaximumDistance () | 
| Calculate and save the maximum distance across the body.  More... | |
Private Attributes | |
| QString | m_name | 
| QSharedPointer< btCollisionObject > | m_btbody | 
| ! The name of the body  More... | |
| btScalar | m_maximumDistance | 
| ! The Bullet collision object for the body  More... | |
Bullet Target Shape for planetary bodies.
This class contains the in memory representation of a body for use with the Bullet library. For each type of file that can be used to create a bullet target body, this class should be extended to manage that type of file.
Definition at line 33 of file BulletTargetShape.h.
| Isis::BulletTargetShape::BulletTargetShape | ( | ) | 
Default empty constructor.
The filename defaults to an empty string and the maximum distance defaults to 0.
Definition at line 28 of file BulletTargetShape.cpp.
| Isis::BulletTargetShape::BulletTargetShape | ( | btCollisionObject * | btbody, | 
| const QString & | name = ""  | 
        ||
| ) | 
Constructs a BulletTargetShape for a given a Bullet object.
| btbody | The Bullet collision object to contain. | 
| name | The name of the object. | 
Definition at line 38 of file BulletTargetShape.cpp.
References setMaximumDistance().
      
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  virtual | 
Desctructor.
Definition at line 47 of file BulletTargetShape.cpp.
| btCollisionObject * Isis::BulletTargetShape::body | ( | ) | const | 
Return a pointer to the Bullet target object/shape.
Definition at line 150 of file BulletTargetShape.cpp.
References m_btbody.
Referenced by Isis::BulletWorldManager::addTarget(), and setTargetBody().
      
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  static | 
Load a DEM file into the target shape.
| dem | The DEM file to load. | 
| conf | PVL config for the DEM load. Currently unused. | 
Definition at line 84 of file BulletTargetShape.cpp.
References Isis::FileName::extension(), loadCube(), loadDSK(), and loadPC().
Referenced by Isis::BulletShapeModel::BulletShapeModel().
      
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  static | 
Load an ISIS cube type DEM in Bullet.
| dem | The DEM file to load. | 
| conf | PVL config for the DEM load. Currently unused. | 
Definition at line 130 of file BulletTargetShape.cpp.
Referenced by load().
      
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  static | 
Load a DSK in Bullet.
| dem | The DEM file to load. | 
| conf | PVL config for the DEM load. Currently unused. | 
Definition at line 117 of file BulletTargetShape.cpp.
Referenced by load().
      
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  static | 
Load a point cloud type DEM in Bullet.
| dem | The DEM file to load. | 
| conf | PVL config for the DEM load. Currently unused. | 
Definition at line 105 of file BulletTargetShape.cpp.
Referenced by load().
| QString Isis::BulletTargetShape::name | ( | ) | const | 
Return name of the target shape.
Definition at line 71 of file BulletTargetShape.cpp.
Referenced by Isis::BulletShapeModel::BulletShapeModel(), and Isis::BulletWorldManager::getTarget().
      
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  protected | 
Calculate and save the maximum distance across the body.
This is calculated as the distance from the x, y, z minimum to x, y, z maximum.
Definition at line 54 of file BulletTargetShape.cpp.
References m_btbody, and m_maximumDistance.
Referenced by Isis::BulletDskShape::BulletDskShape(), BulletTargetShape(), and setTargetBody().
      
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  protected | 
Set the Bullet shape object to this object instance 
 
Definition at line 156 of file BulletTargetShape.cpp.
References body(), m_btbody, and setMaximumDistance().
Referenced by Isis::BulletDskShape::loadFromDsk().
| void Isis::BulletTargetShape::writeBullet | ( | const QString & | btName | ) | const | 
Write a serialized version of the target shape to a Bullet file.
| btName | The name of the file to write the target shape to. | 
Definition at line 141 of file BulletTargetShape.cpp.
      
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  private | 
! The name of the body
Definition at line 58 of file BulletTargetShape.h.
Referenced by body(), setMaximumDistance(), and setTargetBody().
      
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  private | 
! The Bullet collision object for the body
Definition at line 60 of file BulletTargetShape.h.
Referenced by setMaximumDistance().