This program will read an ascii file and create a cube. The ascii values
can be delimited by spaces, tabs, commas or any other character that is
not a number, a period, a plus sign or a minus sign.
Storage order of image data defines which dimension varies the
fastest and the third varying the slowest (sample, line or band).
BSQ = Band Sequential (sample, line, band)
BIL = Band Interleaved by Line (sample, band, line)
BIP = Band Interleaved by Pixel (band, sample, line)
Type
string
Default
BSQ
Option List:
Option
Brief
Description
BSQ
Band Sequential (sample, line, band)
The data is stored with the sample dimension varying the fastest,
followed by the line dimension, then the band dimension.
All samples for the first line are followed by all samples for
the second line and so on until the final line for band 1. This
pattern is then repeated for each band.
BIL
Band Interleaved by Line (sample, band, line)
The data is stored with the sample dimension varying the fastest,
followed by the band dimension, then the line dimension.
All samples for line 1 band 1 are followed by all samples for
line 1 band 2 and so on until the final band. This pattern
is then repeated for each line.
BIP
Band Interleaved by Pixel (band, sample, line)
The data is stored with the band dimension varying the fastest,
followed by the sample dimension, then the line dimension.
Sample 1 for all bands are followed by sample 2 for all bands
and so on for all samples for line 1. This pattern is then
repeated for each line.
If this option is used input raw pixels below minimum and
above maximum will be converted to LRS and HRS respectively. Otherwise
pixels in the input raw file will be left unchanged in most cases. For
example, importing a raw 8-bit file and outputing to a 16-bit or 32-bit
real will cause 0 and 255 to be actual values. If left as 8-bit then 0
will be NULL and 255 will be HRS.
If this option is used input raw pixels below minimum and
above maximum will be converted to LRS and HRS respectively. Otherwise
pixels in the input raw file will be left unchanged in most cases. For
example, importing a raw 8-bit file and outputing to a 16-bit or 32-bit
real will cause 0 and 255 to be actual values. If left as 8-bit then 0
will be NULL and 255 will be HRS.
If this option is used input raw pixels below minimum and
above maximum will be converted to LRS and HRS respectively. Otherwise
pixels in the input raw file will be left unchanged in most cases. For
example, importing a raw 8-bit file and outputing to a 16-bit or 32-bit real will
cause 0 and 255 to be actual values. If left as 8-bit then 0 will
be NULL and 255 will be HRS.